heading home
Bike home from a long day of work in the rain, while catching up with a friend.
This "game" has no real gameplay; you do not directly control penelope. Most of the interaction comes in the form of (branching) chat conversations with your friend.
It's is mostly about the autumn vibes, so most of the work went into making a wet-yet-cozy atmosphere :]
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Author | (lis)anne |
Genre | Interactive Fiction |
Made with | Godot, Aseprite |
Tags | Atmospheric, babble-dialog, Godot, Narrative, Walking simulator |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Links | Homepage, Twitter/X |
Download
Install instructions
Due to incomprehensible godot shenanigans, exporting with the GLES3 backend in release mode resulted in 1 million segfaults on load.
In my infinite wisdom ive decided to ship debug builds instead.
GLES2 release builds are provided, so if you're having a lot of trouble, try downloading one of the builds that has (GLES2) in the name. These will probably run a bit better but the vibes are kind of off so i'd recommend sticking with the normal builds unless you run into problems!
no macos builds because i have no way of testing those in any way shape or form. sorry!
also the web build can be kind of janky. on account of being a web build. please dont look at the console log.
Comments
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I love this game :)
deep story
That was really nice. Thank you. :)
ty for playing!